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UNIT 1 Game Analisys

a
Activity 1
1
- Dodge ball because it was the only game I was good at
- Tag because I was also very good
2
~Dodge ball- The point of the game was to get everyone out
~Tag- Run away from the tagger
3
~Dodge ball
-Fast
-Fun
-With Friends
~Tag
-Fun
-Fast
-With friends

Activity 2
Chess:
1) I feel very confident in the beginning but then near the end I get a little worried.
2) I love the thinking process behind the game.
3) I dont like that your opponent can take forever to do there turn.
4) A player needs to kill the other players king to win
5) I would give the player a time limit
6) 8/10 because I love the game but it takes to long
Battleship:
1) I feel very good when I am segregating of the map to find the different boats.
2) I like the style of game.
3) I don't like that it is easy to cheat by walking past them and looking at there board.
4) A player needs to sink all the other teams battleships to win
5) I would make a box kind of thing so they cant see the ships fro the other side
6) 6/10 I think that they should add like a cover
Scrabble:
1) I feel very good when I get the chance to put a word down that I have been waiting to put down all game.
2) I like that it makes you think about your knowledge of words. and that I can expand my vocabulary when I can search up a word when somebody puts one on I don't know.
3) I don't like the scoring portion of scrabble so I usually don't use the scores.
4) A player has to have the most points by the end of the game when there is no more letters or no one can go
5) I would give more double word spaces and double letter scores
6) 7/10 because I like just having fun with it
Slap jack:
1) I feel very energetic and apprehensive when waiting for the jack.
2) I love the speed of the game.
3) I don't like the fact that your hand gets hurt.
4) You have to collect all the cards
5) I would maybe make a rule to slap the table to see who gets it so you dont hurt each  other
6) 8/10 I don't like getting hurt or else it would be ten outta ten
Barnyard:
1) I like yelling out random animal noises till I get the noise right.
2) I like the way they kind of put war and yelling together.
3) I don't like the way you can make your sound longer and make it harder for everyone else.
4) You have to get rid of your cards
5) I would make rule where your animal noise must be one syllable or two
6) 6/10 because I like yelling but not the sound cheat where you can make your sound longer then everyone else.
Crazy 8's
1) I feel happy and energetic when starting then very concentrated towards the mid game.
2) I like that you can put your own twist to the game when you want.
3) I don't like that when there is a lot of people its hard to keep your cards concealed
4) You have to run out of cards first and make sure your opponents don't
5) I would maybe add a limit to the amount of players. maybe four because when playing this game I have realized that with more than 4 people it gets crazy.
6) 10/10 because the rules of some aspects are set but you can add other aspects like one eyed jacks are pick up 5. with this flexibility you can make the game original and surprising again.


Activity 3
1st Game: Chess

-Originality
This game was created nearly 1500 years ago and I have not played any game like it. some people say checkers is like it but I see almost no resemblance.

-Freshness and Replayability:
Its always new experience every time. When you play there is always new moves that you can try. You can always play with different people to change the game. all people are different when playing games and because of that you can change the game and you can adjust your style.

-Surprise:
There are millions of different moves and scenarios that can surprise you. An example of this is when I played a new player and before I knew it he beat me. There is always a chance of you losing and winning.

-Equal Opportunity:
There is equal opportunity through because you start with the same characters. When playing you can get back pieces when getting pawns to the opposite side.

-Winning Chances:
Once someone has no more pawns they cant get anymore pieces back. By then the end of the game is near.

-No Kingmaker Affect:
When the queen is killed there is a certain disadvantage to the player with no queen.

-No Early Elimination:
There is no early elimination because if someone is eliminated then the game is finished.

-Uniformity:
This game has a consistent theme throughout the game and every time you play it. The theme is just kings and queens.

-Quality of Components:
The components of the game are very uniform and nicely designed. They are always the same pieces.

-Target Groups and Consistency of Rules:
This game appeals to people that like strategic long games. The rules stay the same all throughout and all games of chess the pieces always do the same thing

-Complexity and Influence
This game can be short or long depending on the game play. The rules would stay the same though

2nd Game: Crazy 8`s

-Originality
This game was made in the 1930's while UNO was made in the 1970's so UNO is unoriginal not crazy eights.

-Freshness and Replayability:

-Surprise:

-Equal Opportunity:

-Winning Chances:

-No Kingmaker Affect:

-No Early Elimination:

-Uniformity:

-Quality of Opponents:

-Target Groups and Consistancy of Rules:

-Complexity and Influence
UNIT 1 Game Analisys
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UNIT 1 Game Analisys

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Creative Fields